Read This First: No Classes, No Published Cap
MycoRelic has a classless build system and no published level cap, XP table or XP rates. Progression is the body you build and the powers you infuse into it — where a number is not published, this guide says so instead of inventing one.
MycoRelic is a cooperative third-person action RPG from Sandy Dingo Games, set on islands inhabited by tribal mushroom robots. You are a sentient fungus reanimating the scrapped robotic body of a long-dead machine, awoken to prevent a prophesied cataclysm, per the Steam page.
Version 1.0 launched November 11, 2026, on Steam, adding the Polestar Mushroom Temple, the game’s most difficult area, per the MMODude game page. Early Access began September 24, 2025, and was expected to run 12–18 months — version 1.0 landed inside that window, at $19.99 on Steam per SteamDB’s price history.
The Body: Loot Foundries, Swap Parts
Loot derelict foundries to upgrade your robotic body, per the Steam page — and the build system is classless, with swappable parts, weapons and effects, per the MMODude game page. There is no class to pick and no skill tree to follow: your build is whatever parts you have bolted on, and a better part is a better build.
That makes every foundry run count twice: once for the loot, once for the build it enables. No part list, stat table or upgrade cost has been published, so judge parts by what they do in your hands — and keep the parts you outgrow, because a build that is wrong for one boss may be right for the next.
Temples and Mushrooms: Elemental Powers
Explore ancient temples to infuse your fungus with elemental powers, per the Steam page, and collect mushrooms with assorted status effects along the way. The temples are the magic side of the build: the body is the machine, the fungus inside it is the power, and the two together are the character.
No temple list, power list or mushroom catalogue has been published, so the temples are explored, not looked up. The Polestar Mushroom Temple, added in version 1.0, is the game’s most difficult area, per the MMODude game page — save it until your body and powers are ready.
Bosses: The Gates of Progress
Fight enemies using weapons and magic abilities, and collect mushrooms with assorted status effects — all with the goal of defeating bosses to progress, per the Steam page. The 1.0 trailer names the bosses waiting for you: the armoured Aspirant Zanu, the fiery phoenix-like Flaming Wind Zizifek, the twin guardians Skuual and Puaritii, and the pink blob creature Enshugoo.
Bosses are the gates: beat one, and the next stretch of the islands opens. No boss order, health figure or reward list has been published, so the preparation is the same every time — the best body you can build, the powers that fit the fight, and a co-op partner. Our MycoRelic Farming Guide covers the loot worth chasing.
Co-op: Your Character Travels With You
Your character and gear carry over to your friends’ worlds, similar to Terraria, per the MMODude game page — so the game is built around co-op, and progress is yours, not your host’s. Play solo or with friends in online co-op, per the Steam page, and the same character works in both.
That changes how to level: a boss you cannot beat alone is a boss a friend’s world can help you prepare for, and a part you find in a friend’s world stays yours. Level in the world that needs you, not the one that is easiest.
Common Mistakes
- Looking for a class choice, level cap or XP table — the build is classless and no cap has been published.
- Walking into the Polestar Mushroom Temple early — it is the game’s most difficult area, added in version 1.0.
- Scrapping parts you outgrow instead of keeping them for a different boss.
- Playing only solo when your character and gear carry into friends’ worlds.
- Paying a third party for MycoRelic Gold or items — no listing was verified and no currency has been named.
Frequently Asked Questions
When did MycoRelic leave Early Access?
Version 1.0 launched November 11, 2026, on Steam, adding the Polestar Mushroom Temple, the game’s most difficult area. Early Access began September 24, 2025.
Does MycoRelic have classes?
No. It has a classless build system of swappable parts, weapons and effects — your build is the parts you have bolted onto your robotic body, not a class you picked.
Does progress carry between friends’ worlds?
Yes. Your character and gear carry over to your friends’ worlds, similar to Terraria, so the game is built around co-op.
Sources
Checked November 12, 2026. Game systems change with patches, so confirm numbers in game.
- MMODude: MycoRelic (v1.0 Nov 11, 2026, Polestar Mushroom Temple, classless builds, co-op carry-over, no verified listing)
- SteamDB: MycoRelic (EA Sep 24, 2025, v1.0 Nov 11, 2026, $19.99 price history)
- SteamDB: MycoRelic change history (v1.0 release Nov 11, 2026)
- Sandy Dingo/Instagram: MYCO RELIC v1.0 trailer (Nov 11, 2026, bosses Aspirant Zanu, Flaming Wind Zizifek, Skuual and Puaritii, Enshugoo)