Key points
- 1.0 launches Friday, November 13, 2026, and the new world opens at 10:00 AM ET (official Steam post, November 10).
- The new 1.0 world is a fresh permanent launch world — everyone starts from zero. The Early Access 2 world stays online, and players can play either world with separate characters. Only character names and previously purchased cosmetics carry over (EA2 players’ names are reserved for at least 3 months on the same account).
- BitCraft stays buy-to-play at $15.99 — Clockwork Labs reversed the planned switch to free-to-play, saying paid access limits ban evasion, griefing, spam and real-money trading. A 25% launch discount runs for the first week, and a free trial is being looked into for later.
- Updates move to roughly monthly (from every two weeks), and a post-launch roadmap is shared November 13.
- A November 10 patch (claim stability, refined-item changes) is already live as the “dawn before the beginning.”
A fresh world on Friday
BitCraft leaves Early Access on Friday, November 13, 2026, and the new 1.0 world opens at 10:00 AM ET. It is a fresh permanent launch world — everyone starts from zero, with no progress carried over from Early Access. The Early Access 2 world stays online, and players can play either world with separate characters; only character names and previously purchased cosmetics carry over, with EA2 players’ names reserved for at least 3 months on the same account.
Why the price stays
BitCraft stays buy-to-play at $15.99. Clockwork Labs reversed the planned switch to free-to-play, saying paid access limits ban evasion, griefing, spam and real-money trading — a neutral statement of the studio’s reasoning, and the reason the launch world starts clean. A 25% launch discount runs for the first week, and the studio is looking into a free trial for later.
What changes after 1.0
After launch, updates move to roughly monthly, down from every two weeks, and a post-launch roadmap is shared on November 13. The last Early Access patch is already live: the November 10 update, with claim-stability and refined-item changes, which the studio called the “dawn before the beginning.”
What it means for buyers
The fresh world is the buyer note: everyone starts from zero on Friday, so an account built in the EA2 world does not carry its progress to the new world — check that any listing names the right world before paying. The game itself is $15.99 with a 25% discount for the first week, so buy the game first and earn the launch world yourself. See the BitCraft Online page for the verified sellers listed there.
Sources
- Clockwork Labs: BitCraft 1.0 (official Steam post)Nov 10, 2026
- MassivelyOP: BitCraft officially enters 1.0 on November 13 with monetization updates and an all-new worldNov 10, 2026
- MMOHuts: BitCraft Online launches 1.0 on November 13 with a fresh world and $15.99 priceNov 10, 2026
We report from official announcements first and name the outlet when a detail comes from one report. Found an error? Tell us, and see our editorial policy.
