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Leveling Guide

Grand Summoners Leveling Guide: Unit EXP, Evolution, Awakening & Rank

Leveling in Grand Summoners is two different jobs. Units gain levels from enhancement fodder — Metal Chickens — and then have their caps raised by Evolution, Awakening and Ascension, each with its own material bill. Your account has a separate ladder, Rank, which grows your Energy pool and gates event hosting. This guide takes both in order, with the wiki’s actual costs.

Updated October 18, 2026 · 6 min read · Leveling Guide
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Read This First: Two Ladders

Your units level by being fed, not by fighting — the community FAQ flatly marks battle EXP as “not recommended” next to the fodder route. Your account Rank levels by playing, specifically by clearing quests solo or hosting multiplayer. Everything else in this guide — Evolution, Awakening, Ascension, Limit Break — is about raising the caps those two ladders run into, because in Grand Summoners a unit’s level cap is a property of its evolution state, not its rarity alone.

Unit EXP: Feed Metal Chickens

The intended way to level a unit is the Units tab’s enhance function, fed with Metal Chicken-type units. The FAQ names the farm: the ‘Silver Bird of the Exploring’ missions in the Boot Camp tab of Exploring, which you can also join through Join Multi. Metal fodder comes in a family — metal eggs, metal chickens and king metal chickens all drop from explorations and standard quests — and feeding them produces the massive jumps the system is built around, rather than the trickle a unit earns by being taken into battle.

Levels are not cosmetic: leveling raises a unit’s stats and unlocks its passive abilities at set levels, and a unit sitting at its current cap is the prerequisite for the next step — you cannot evolve or awaken a unit that is not maxed. The working rhythm is therefore: feed to cap, raise the cap (next sections), feed again. Do not spread Metal Chickens across your whole box; a small team at cap unlocks the content that farms the next tier of materials.

Evolution: The First Cap Raise

Evolution upgrades a unit’s Skills and Arts and raises its maximum level. It requires the unit to be at its current max level and consumes elemental materials farmed from the Daily tab of Exploring, in a fixed ladder the wiki lays out:

Evolution stepMaterials usedGren cost
1-star to 2-starSpirits—
2-star to 3-starSpirits, Phantoms—
3-star to 4-starPhantoms, Element-stones30,000
4-star to 5-starElement-stones, Dragon Gods100,000

Two wrinkles from the wiki: a unit mostly needs materials of its own element but often also some from other elements, depending on its race and role; and Luck units swap part of the recipe for a unique material from their own quests (evolving Grad, for example, replaces the stone with 20 Demonic Sapphire). The Gren column is the sleeper cost — 100,000 Gren for the final step is where new players first feel the money currency bite, and it only gets worse from here.

Awakening at 70, Ascension to 120

Awakening is the 5-star cap raise. Per the wiki, when a 5-star unit reaches level 70 it can be Awakened: its base stats increase at 70, it gains 20 more levels (to 90), and it unlocks its True Arts. The bill is the famous one — 5,000,000 Gren (the 3 Blade Masters and crossover units are excepted) plus Awoken Souls, which the FAQ sources from daily and weekly missions and login bonuses. There are two ways to pay the soul cost: 150 Awoken Souls on their own, or 30 Awoken Souls plus materials — 1 Dragon God Paradisos and Giant Boss Fragments matched to the unit (by element, and sometimes by race or role as well; the wiki’s examples include an Earth unit needing Machine-boss fragments because its race is Machine). The 150-soul route is, in the FAQ’s words, almost never a good option — a last resort. Paradisos itself is rare: an occasional drop from weekday evolution-material quests, tradeable at the Alchemist for 5 of each other Dragon God, and a common event login reward. Luck units follow their own version, needing 20 of their own Fragments.

Ascension sits above Awakening. Ascended units are summoned already Awoken and can reach level 120, with a second Crest slot by default and Super Arts. The wiki’s price: 220 Soulgems (100 for crossover units), 7,000,000 Gren and 30 Awoken Souls, with no alternative payment method. Soulgems come from the Summoner’s Road — five Giant Boss gauntlets, one per element, five bosses each — limited to 3 free runs a day before further attempts cost Crystals; one-time missions pay 50 Soulgems per stage clear after the first stage of a road and 10 per ten clears of any stage. And the grind the wiki warns about plainly: Ascended units cannot be fed enhance materials at all — those last levels to 120 come only from quest EXP.

Limit Break & Tasmons

Limit Breaking a unit with a duplicate merges the two copies — including their Luck values, which simply add together — and unlocks stronger equipment slots and room for more Tasmons. Most crystal-summoned units reach Maximum Limit Break at LB5, taking 5 duplicates; farmable units commonly need many more, usually 20 duplicates. A Unit LB Stone can substitute for a duplicate, which is what the Alchemy Stone supply (see the farming guide) is ultimately for. Ascended units are the exception to handle carefully: they can be limit broken up to 7 times — two of those breaks are locked behind Ascension itself and unlock the 6-star equipment slot — but only with duplicates or the much rarer Expert LB Stone.

Tasmons (Tufmon, Kilmon, Defmon and their King and God versions) are the other enhancement feed: stat-boosting material units obtained from the ‘Spirits of the Exploring’ Boot Camp missions or in multiplayer, applied on top of a unit’s base stats. Feed Tasmons to the units you actually field — like Metal Chickens, they are wasted spread thin.

Account Rank: The Energy Ladder

Your Rank is your account level, and the FAQ is specific about what raises it: completing quests solo or as a multiplayer host. Joining someone else’s lobby pays loot and Luck rewards but does not give Rank EXP — a distinction new players miss for weeks. Rank matters for three documented reasons: it raises your maximum Energy pool (so less regeneration is wasted while you sleep), it makes each Stamina Potion worth more Energy, and some events require a minimum Rank to host — usually Rank 60.

That makes hosting your own farming sessions doubly efficient while you still need Rank: the same clears pay materials and account EXP together. Community players also watch for the game’s periodic story EXP events — the GameFAQs FAQ describes windows with story energy costs cut by half and EXP bonuses of up to 100% — which are the fastest Rank-climbing periods when they run.

Buying Boosting

Piloted progression services exist for this game, but everything they shortcut is on the two ladders above — and a pilot playing your account still cannot make joining multiplayer count as hosting for Rank EXP. Sellers for this game are compared on the Grand Summoners page, and the currency side of the economy is covered in our farming guide.

Frequently Asked Questions

What is the fastest way to level a unit in Grand Summoners?

Feed it Metal Chicken-type units in the Units tab. The community FAQ recommends the ‘Silver Bird of the Exploring’ missions in the Boot Camp tab of Exploring (also joinable via Join Multi) as the source, and explicitly calls leveling through battle EXP the not-recommended route.

What level can a 5-star unit reach?

An awakenable 5-star unit Awakens at level 70 and gains 20 more levels, to 90, plus its True Arts. Ascended units — summoned already Awoken — go to level 120, but they cannot be fed enhance materials; those levels come only from quest EXP.

How many duplicates does max Limit Break take?

Five duplicates for a crystal-summoned unit (MLB at LB5); farmable units usually need around 20. A Unit LB Stone can stand in for a duplicate, and duplicates also merge their Luck values into the surviving unit.

Does joining multiplayer raise my Rank?

No. Rank EXP comes from clearing quests solo or hosting a multiplayer lobby. Joining pays loot, Alchemy Stones and Luck rewards, but not Rank experience.

Sources

Checked October 18, 2026. Game systems change with patches, so confirm numbers in game.

MD
MMODude Editorial Team
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