How to Read This Page
This page collects what publishers say about real-money trading (RMT) in the games we have written buying guides for. Each entry is a short summary of statements we found in the publisher’s own rules, support pages or announcements, and links to the guide where the sources are listed. Where we found no clear statement, the entry says so instead of guessing.
The labels are ours. Publisher prohibits third-party sales means we found a statement that this kind of trade breaks the rules. Official route available means the publisher offers a sanctioned way to get the currency; it does not mean third-party sales are allowed, and the summary says where the publisher has also prohibited them. Rules unclear or limited support means we found no clear ban statement, or the publisher says it cannot help if a trade goes wrong. Rules change, so treat this page as a starting point and check the current terms for your game.
Sandbox Interactive’s terms prohibit buying or selling virtual currency outside in-game systems; its Gold Market is the sanctioned route.
Read guide and sources →Pearl Abyss says it applies the penalties in its Terms of Service and Operational Policy, and that investigations of abnormal gameplay take time.
Read guide and sources →Piloted boosts and carries are treated differently. Blizzard, Jagex and Wargaming each say paid services can break their rules.
Read guide and sources →Publishers including Wargaming, EA, Jagex and Blizzard say account sales are prohibited.
Read guide and sources →Activision says account reselling violates its terms of use and that accounts knowingly sold will be permanently banned.
Read guide and sources →Bungie said account recoveries, where someone else plays your account, can lead to bans; carries where you play alongside helpers have not been its focus.
Read guide and sources →Blizzard says all item and gold trades are at your own risk and that support does not assist with scams. We found no D2R-specific ban text.
Read guide and sources →Blizzard’s license agreement prohibits selling or trading game currency for real money, and there is no official way to buy gold.
Read guide and sources →Ankama sells Ogrines and runs an official Ogrines-to-Kamas exchange. We did not find a rule text on third-party Kamas sales.
Read guide and sources →The Steam Subscriber Agreement forbids selling or transferring the right to use your account; players report trade bans and item removal.
Read guide and sources →ZeniMax prohibits, and does not recognize, sales, gifts or trades of virtual currency for real money.
Read guide and sources →MindArk describes a real cash economy with a fixed 10 PED to 1 US dollar rate for deposits and withdrawals.
Read guide and sources →Battlestate Games says buying and selling accounts is strictly forbidden and that both buyer and seller are liable.
Read guide and sources →CCP removes assets acquired in violation of the EULA, and says stolen cards are used to buy PLEX that reaches RMT buyers. PLEX is the sanctioned route.
Read guide and sources →Daybreak sells Krono for real money, which players can trade for platinum. We did not find a rule text on third-party platinum.
Read guide and sources →Krono works here too. We did not find a rule text on third-party platinum sales.
Read guide and sources →Historical Square Enix reports describe account terminations for RMT under the PlayOnline agreement. We did not find a current FFXI-specific notice.
Read guide and sources →Square Enix prohibits trading real money for in-game benefits and takes action up to permanent bans. There is no official way to buy gil.
Read guide and sources →Epic says buying, selling and sharing accounts is not allowed and that transferring accounts or access keys is prohibited.
Read guide and sources →HoYoverse says account selling or exchanging, and top-ups through non-official channels, are strictly forbidden.
Read guide and sources →Rockstar has removed illegitimately gained GTA$, while saying money bought through Shark Cards stays on the account. Shark Cards are the sanctioned route.
Read guide and sources →ArenaNet says buying from a real-money trader violates its Rules of Conduct, and that such gold mostly comes from hacked accounts or stolen cards.
Read guide and sources →Habbo’s help pages list buying or selling accounts or furni for cash as prohibited, and say official credits are the only legitimate route.
Read guide and sources →The Terms of Service prohibit commercial use of the service and allow warnings, suspensions or bans at the publisher’s discretion.
Read guide and sources →Eleventh Hour Games says both buying and selling RMT result in a permanent account ban, and reports reviewing gold activity at the account level.
Read guide and sources →NCSoft says a player-made exchange of Adena or items is voluntary and outside in-game systems, so it will not replace lost Adena.
Read guide and sources →Amazon Games says it has banned accounts that transacted large amounts of RMT gold. The official Currency Exchange is the sanctioned route.
Read guide and sources →Nexon’s code of conduct prohibits exploiting its games commercially, including buying or selling accounts, NX, items and power-leveling.
Read guide and sources →Mojang’s guidelines say in-server currency must have no real-world value and cannot be cashed out or converted to real currency.
Read guide and sources →Arc Games says buying currency from third-party sites violates its terms and can lead to permanent closure. A Zen/AD exchange is the official route.
Read guide and sources →Jagex defines real-world trading as buying or selling anything related to an account for real money, and bonds are the sanctioned route.
Read guide and sources →Grinding Gear Games prohibits real-money trading of currency and items, and 2026 reports describe enforcement against accounts tied to RMT.
Read guide and sources →Krafton’s Rules of Conduct say attempts at cash transactions will lead to bans, including trading or advertising accounts.
Read guide and sources →Roblox says it cannot enforce deals made outside its official features and cannot return items or Robux if such a deal goes wrong.
Read guide and sources →Jagex’s rules define real-world trading to include paying someone to play your account, and bonds are the sanctioned route.
Read guide and sources →The Terms and Conditions say Linden dollars may not be bought or sold outside the LindeX, the only authorized exchange.
Read guide and sources →aUEC is alpha test currency; the Terms of Service say virtual goods are licensed, cannot be redeemed for money and can be reset.
Read guide and sources →Arc Games says buying currency from third-party sites violates its terms. Zen and Dilithium can be exchanged in game.
Read guide and sources →EA’s Terms of Service forbid selling virtual currency outside the service, and the SWTOR team has seized credits from a seller ring.
Read guide and sources →Amazon Games monitors RMT; affected players can see their Lucent balance go negative. Lucent from the official store is the sanctioned route.
Read guide and sources →Tibia’s rules forbid advertising trades that involve real money. Tibia Coins on the Coin Market are the sanctioned route.
Read guide and sources →The Terms of Use say accounts are personal and cannot be sold or traded, and that platinum is non-transferable and has no cash value.
Read guide and sources →We found no published rule specific to third-party gold. The official Player’s Guide lists gold caps by level.
Read guide and sources →Wargaming says account, gold and credit sales are against its EULA and rules, and that violations lead to punishment and bans.
Read guide and sources →Blizzard says buying gold breaks its EULA and that such gold can be removed and accounts banned. The WoW Token is the sanctioned route.
Read guide and sources →Blizzard has said real-money sales of in-game property are not allowed and has banned accounts tied to a gold seller.
Read guide and sources →Kuro Games’ Fair Play Policy prohibits selling, buying or sharing accounts, and top-ups through third-party applications.
Read guide and sources →HoYoverse’s official post prohibits selling, buying or transferring accounts and third-party tools that disrupt fair play.
Read guide and sources →What the Statements Have in Common
Buyers are often named, not just sellers. Last Epoch says both buying and selling lead to a permanent ban, Activision says knowingly sold accounts are banned, and Battlestate says both buyer and seller are liable in an account sale.
Where the currency comes from matters. ArenaNet and Arc Games say third-party currency is often obtained through hacked accounts or stolen cards, and CCP says stolen cards are used to buy PLEX that ends up with RMT buyers. You cannot see how a seller sourced what you receive.
Currency can be traced and removed. The Last Epoch team reports reviewing gold activity at the account level, the SWTOR team reported seizing 9 billion credits from a seller ring, and Rockstar and Blizzard have both removed currency they considered illegitimately gained.
Support may not help. Blizzard says it does not assist with scams in Diablo II: Resurrected, Roblox says it cannot return items after an outside deal goes wrong, and NCSoft says it will not replace lost Adena from a player-made exchange.
What This Page Does Not Tell You
It does not tell you whether a particular purchase will be detected or punished, because publishers generally do not publish what triggers a review. It is not legal advice, and it is not an encouragement to break any game’s terms. Our guides for the other games in our directory are not listed here because we have not yet found enough official material to write them responsibly. See the Editorial Policy for how we research and correct pages.
Frequently Asked Questions
Do publishers ban the buyer as well as the seller?
Some say so explicitly, including Last Epoch, Activision and Battlestate Games. Others prohibit the trade in general terms, so the risk to buyers depends on the game and on how the publisher enforces its rules.
Does an official route mean third-party sales are allowed?
No. Several publishers that sell currency or run an exchange also prohibit third-party sales. The label only tells you a sanctioned option exists, and each summary says what else we found.
Why are some games missing?
We only list games where we found enough official material to write a sourced buying guide. Where a publisher has said little, we would rather leave the game out than guess.